Actionscript

Flash Remoting

I never really had the chance to use Flash Remoting on a commercial project and it has been years since I played around with it. It must have been 2003/2004 or so that I first tried using it. At the time I tried it with ColdFusion, which worked pretty OK, and with Java (JRun to [...]

(more) ActionScript 3 weirdness

The other day I was attending the Colin Moock lecture “AS3 from the ground up” here in Sydney. Even though the lecture was very (and I mean very) basic, as it was intended, it was still quite interesting to see the man in action. I sat through the whole thing even though around 4 o’clock [...]

Papervision3D, Quake Models & Color Palettes

Last week I was working on a port of a Quake model viewer I did in OpenGL to ActionScript 3.0 and Papervision3D. The actual AS3 code is reading the Quake model information from the original binary Quake .mdl file and contains, besides the polygon data, the bitmap that represents the texture for the model. The [...]

ActionScript trace

On my workstation, where I do Flash development, I always run a debugger version of the Flash Player. This is because I do not use the Flash IDE nor Flex Builder for development and I still want to see trace output.
A side effect of having the debugger version of the Flash Player installed is that [...]