Flash
Flash Remoting with AS3
While staying on the topic of Flash Remoting. Using it with ActionScript 3 isn’t all that different. The basic building blocks are quite similar with those used in ActionScript 2. The main difference is that in ActionScript 3 there is a dedicated flash.net.Responder object that needs to be instantiated to receive the result from a [...]
Flash Remoting
I never really had the chance to use Flash Remoting on a commercial project and it has been years since I played around with it. It must have been 2003/2004 or so that I first tried using it. At the time I tried it with ColdFusion, which worked pretty OK, and with Java (JRun to [...]
Papervision3D rocks!
Some months ago I was working on a conversion of an OpenGL Quake 1 model viewer I did years ago, it must have been 2000 or 2001 or something, to Papervision3D. The overall conversion went pretty smooth because all of the difficult stuff I already did when I was building the OpenGL version and the [...]
ActionScript trace
On my workstation, where I do Flash development, I always run a debugger version of the Flash Player. This is because I do not use the Flash IDE nor Flex Builder for development and I still want to see trace output.
A side effect of having the debugger version of the Flash Player installed is that [...]